Tag: freemium

  • Creators of Fortnite in Court for “Predatory” Advertising

    Creators of Fortnite in Court for “Predatory” Advertising


    Imagine you go shopping and instead of clothes, toys, or other products you just see boxes. You can’t purchase items on their own, that’s not how this works. Instead, you have to buy a box and hope that what you want is in it. I don’t think that store would be popular for very long, maybe for a while but once the novelty wore off the place would likely go out of business. People want to know that when they pay for something, they are getting what they want or need. In-game “loot boxes,” work basically like the fictional store I described above. You pay a dollar amount small enough to feel meaningless and unlock access to the box. When it opens on your screen you see what you were able to purchase and you can only hope it’s something you wanted or needed for your character.

    Epic games no longer has these types of loot boxes in Fortnite but they did and that’s what this law suit is all about. The boxes advertised the best items that you could get but the family of the young player who this lawsuit is centered around say the chances of actually obtaining those items were very low. This is being interpreted as “predatory,” especially since many of the loot boxes are cute little llama pinatas. Freemium games have been around for a long time but Fortnite is the first game of its kind to have such a large and young player count. Children as young as six or seven are playing Fortnite and purchasing these items to make their characters and weapons look more interesting.

    What Parents Should Know

    If you are inclined to allow your child to play games like Fortnite you need to be aware of a few things. First of all, free is never truly free. There is a reason they don’t charge for the game, it is easier to get a ton of players and have a bunch of them pay for arbitrary avatar and weapon skins than to convince people your game is worth sixty dollars. Many of the top earners in every app store are Free to Play games. These games are popular because they are free to play and the cost of in app purchases seem very low. The trick is how easily you can rack up the amount you spend on the game just to keep yourself playing. Whether it is a game where you’re building a farm and want your crops to grow faster or one in which you are fighting and want better weapons, many of these games let you pay to progress further into the game.

    VIDEO TUTORIAL: iCloud FamilyShare Set-Up

     

    The question, I guess, isn’t whether or not this practice is legal. (Spoiler alert: it is completely legal.) The question is that should it be legal to create in-app purchases that appeal to especially young gamers? These games made for kids that ask you to pay to continue or educational apps that make you pay to unlock more characters have found a way to get past the parent gatekeeper by making the app free. Then the child just has to click “purchase” when the ad pops up in the app and the purchase is made. There are ways for parents to set up controls to keep that from happening but many aren’t aware of how or just don’t think to set it until their credit card has already been used for hundreds or even thousands of dollars.

    The creators of Fortnite may never be held accountable for the way they market products in their games. Whether or not they should be held accountable is up to the courts to decide. As far as parents go, you do have a responsibility to protect your kids in the digital world they live in. Talk to your children about in-app purchases. Help them understand that the money has to come from somewhere. If you are ok with them spending some money in-game then use gift cards instead of credit cards so that when they run out of money, they’re out. Set up controls so they have to ask you to approve in-app purchases. Whatever method you choose, you can keep your kids from being preyed upon by the advertising in these games. You just have to do the research and take the steps.

     

  • You May Be Shocked by the Top Grossing Mobile Games of 2016

    You May Be Shocked by the Top Grossing Mobile Games of 2016

    The way game developers make their money has changed quite a bit over the past several years. There was a day when you would just purchase a video game and then play the whole thing until you either got tired of it, beat it, or wore it out. Nowadays we have access to so many mobile games on our phones and tablets that don’t ask for any money up front. Somehow, though, these “Freemium” games end up being the ones that make the most money every year. How is that?

    If you have spent any time playing these games you have experienced it yourself. You download a game that looks awesome in the commercial and in the app store. You get started and enjoy the gameplay right away. Soon, however, you seem to stall out a bit, or you’re playing in an open world with other real people and they all seem to be way ahead of you and are destroying your village or blowing you away on the scoreboard. What’s a gamer to do? Never fear, the premium game designers built in a way for you to get a boost to your game score or a new way to skip the long wait to let your in-game work get done so you can collect your reward. All you have to do is spend a few bucks here and there and you can play the game non-stop without any delay. This is how Freemium games make their way to the top of the money makers list. Here’s a screenshot of Statista’s top ten of 2016 list.

    Every game in that top ten list is free to download. Note that the amounts listed are daily revenue. These are dollars made from people who have decided to spend little bits of money here and there to help themselves play these games a little faster or a little better. The top game, Clash Royale, is one where you battle against friends with an army you have built. You have to use gems to build your army so you must either spend money to build your army faster or play a lot and wait for your “chests” to open and give you new soldiers (in the form of cards). Pokemon Go comes in at number two. This one will allow you to keep trying to “catch ’em all” by buying new Pokeballs when you’ve run out. Finally, numbers three and four are Game of War – Fire Age and Mobile Strike. These two games are often advertised on television and have received much criticism about the gameplay in their product being a lot different what they’ve portrayed it to be. For some, the promise of better gameplay causes them to spend money in hopes to gain more levels faster. It’s a new way to do mobile games and has even trickled into the console and computer game markets.

    It’s called DLC and stands for Downloadable Content. This is new features and game content that gamers can spend more money on to enhance gameplay or keep the story of the game going. Obviously, the success of the in-app purchases in mobile games has inspired other game developers to use this model to increase the profitability of their product. The largest difference is that you still have to purchase for the initial version of most console and computer games. As you see below on the screenshot from ThinkGaming.com, the first pay up front mobile game on the top grossing list is Minecraft Pocket Edition at number 35.

    What Parents Should Know.

    Obviously you should know that nothing is truly free. Our kids should understand that too. As I explored in more depth in our Mobile Device Vocabulary Series, there have been instances of parents finding out their kids have made very large in-app purchases without permission. There are ways to protect your accounts from money being spent unintentionally. Make sure your app store account asks for a password every time you make a purchase. If you have Apple products, set up your icloud accounts with family share so you can see what apps your kids have and make them ask permission to download anything new. Also, be sure to discuss with your children that sometimes their favorite games ask for real money. Teach them that they should ask you before agreeing to buy anything “in-game.” You don’t want a surprize charge on your credit card. While iTunes and GooglePlay have pretty good track records of refunding purchases, it’s a hassle I’m sure you’d like to avoid.